Strategy added by Lyseria
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11 rounds.
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Script |
2 | 5.0 ![]() |
100% | 28 ![]() |
88
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1:28
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11 | ||
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Time: ~ 01:10
Tested 10/15/2020 |
TCG Script |
2 | 5.0 ![]() |
100% | 27 ![]() |
67
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1:07
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7+ | ||
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Pass if stunned.
Iron Starlette backup pet |
Script |
2 | 5.0 ![]() |
99% | 12 ![]() |
95
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1:35
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10+ | ||
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Any Level 3+ Pet
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Strat Modified, ~1% chance of failure.
Runeforged Servitor (1/2/2) may work as #1 Put level 25 in slot 3, 10 round finish, no xp |
Level 3+ Script |
2 | 5.0 ![]() |
82% | 8 ![]() |
72
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1:12
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12 | |
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Script |
2 | 3.8 ![]() |
0% | 17 ![]() |
180
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3:00
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19+ | ||
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If Bruce Stuns your Enchanted Broom, just pass until you can continue with the moves outlined below.
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Script |
2 | 4.1 ![]() |
100% | 8 ![]() |
66
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1:06
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8-10 | ||
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Of all the strategies, it was the only one that worked for me the first time.
Thanks for reading me! |
RNG Script |
2 | 3.3 ![]() |
67% | 29 ![]() |
107
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1:47
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14+ | ||
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Arcane Storm removes possibility of stuns.
PBLK averages = 1:43-1:48/16-17 rounds. |
Script |
2 | 0.0 ![]() |
100% | 1 ![]() |
110
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1:50
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16-17 | ||
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Any Pet
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*** 9.0.2 approved ***
Chum landing a critical hit (together with Carpnado AoE damage) usually leads to situations where Iron Starlette won't have enough HP for another Combo and you have to start over. That's why I put the RNG tag on this one from start. (removed level pet) |
Breed RNG Script |
2 | 4.0 ![]() |
86% | 4 ![]() |
88
![]()
1:28
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13 | |
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I didn't have pets for other posted strategies, so I used what I had.
Additionally, I think this is reliable, although feedback on that would be appreciated. |
Script |
2 | 4.0 ![]() |
67% | 1 ![]() |
104
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1:44
|
15+ | ||
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Any Level 25+ Mech
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My Mechanical Axebeak I tested with, is H/P
(other breeds are not yet leveled, so couldnt test) |
Script |
2 | 3.4 ![]() |
89% | 3 ![]() |
95
![]()
1:35
|
12+ | |
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Any Level 1+ Pet
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Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :)
"Kwint 2 Pet Leveling Strategy Pet Battle World Quest Not So Bad Down Here BFA" https://youtu.be/79lVMqg6WcA Iron Starlette: A P/S breed is required, but an H/P breed can work with some tweaking of the strategy. Though, it is easier just to use a P/S breed and this strategy for ultimate efficacy. Leveling Pet: Should have at least 500HP as it might be subjected to AoE damage. **Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. Thanks and enjoy! |
Breed Level 1+ Script |
2 | 3.3 ![]() |
N/A | 3 ![]() |
115
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1:55
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13+ | |
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Any Level 4+ Pet
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I bring to you yet another strat against these heavy RNG fights! Fairly consistent and reliable from my testing.
Tested on H/P Iron Starlette, confirmed by others in the comments section that P/B P/S H/H breeds work. Bring a level pet with more than 323 HP, this should be the maximum damage it will take. DO NOT use an Elemental-type level pet. It will take more damage. |
Breed RNG Level 4+ Script |
2 | 2.5 ![]() |
52% | 1 ![]() |
200
![]()
3:20
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16 | |
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Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :)
"Kwint Pet Battle World Quest Not So Bad Down Here BFA" https://youtu.be/38AYqfUJfhw For Pet Slot# 3 (the "Mechanical Axebeak" slot), you do not have to use a Mechanical Axebeak, feel free to use any pet with the Haywire ability as "Haywire" is the only ability this 3rd pet will need to use. **Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. UPDATE: Added Draagz 's TDScript from the comments with their tweaks to the strategy. Thanks and enjoy! |
RNG Script |
2 | 2.5 ![]() |
50% | 1 ![]() |
131
![]()
2:11
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18+ | ||
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Some Control™ with a take on meme of the expansion, what could go right?
---- EDIT: The third pet changed to Timeless Mechanical Dragonling on 2022-01-29. Previously it was Void Jelly or (thanks to DragonsAfterDark) Enchanted Pen. Old Rematch Strings: Enchanted Pen: Kwint:49OL:21182FG:11131TB:111B1L5: Void Jelly: Kwint:49OL:21182FG:11031TB:21242FL: ---- * This ability requires a specific timing, I've never had to cast it at a different point but YMMV. |
Script |
2 | 0.0 ![]() |
90% | 0 ![]() |
141
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2:21
|
17-18 | ||
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Very often don't need 3rd pet. The S/S Silky Moth is unbelievable...
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Breed Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
95
![]()
1:35
|
13+ | ||
2 | 0.0 ![]() |
N/A | 0 ![]() |
114
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1:54
|
16 | ||||
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My Iron Starlette is a P/P breed, let me know how the other breeds fare.
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Script |
2 | 0.0 ![]() |
88% | 0 ![]() |
97
![]()
1:37
|
12 | ||
2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
|
16+ | ||||
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Don't know if any breed works, mine were P/P, H/B and S/S. Feedback would be nice ^^
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RNG |
2 | 1.8 ![]() |
N/A | 0 ![]() |
132
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2:12
|
17+ | ||
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So far this strategy works with the first two pets quite often, and third pet is backup for RNG. The third pet is aimed at Maws and should take him out no problem if Ikky gets wiped out early.
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2 | 1.0 ![]() |
N/A | 0 ![]() |
96
![]()
1:36
|
13+ |
Incl. steps:
Any Level 4+ Pet
![]() >323 |
I bring to you yet another strat against these heavy RNG fights! Fairly consistent and reliable from my testing.
Tested on H/P Iron Starlette, confirmed by others in the comments section that P/B P/S H/H breeds work. Only P/P left to confirm, this breed might not have enough hp though. P/P more often than not, fails.
Bring a level pet with more than 323 HP, this should be the maximum damage it will take.
DO NOT use an Elemental-type level pet. It will take more damage.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Iron Starlette | HH |
Direbeak Hatchling | HP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Wet paws are always bad.
1
vanfreyr
wrote on 2021-07-07 01:11:45
2
Kylarra
wrote on 2020-10-27 03:39:48
2
MrWest
wrote on 2020-11-09 16:20:04
1
EyeSage
wrote on 2019-03-05 21:16:23
1
Auggiedoggy#1839
wrote on 2019-02-13 10:28:10
1
Simca
wrote on 2018-11-26 02:32:47
I tested this change three times in a row, and it succeeded all three times. That's not a large sample size, but considering I'd manage maybe one in 5 wins with P/P breed Iron Starlettes before this, I think it's worth trying out this strategy alteration.
I believe that making this change will have no harmful effect for the other breeds as well, but I'm not sure.
1
Simca
wrote on 2018-11-26 02:43:59
ability(#1) [self(#1).active & self.power>=341 & enemy(#2).active & !self(#3).played & !self.aura(Wind-Up:458).exists]
2
Simca
wrote on 2019-01-05 03:22:02
2
Mot
wrote on 2018-11-25 11:27:04
1
Izzy wrote on 2018-10-04 12:09:24
1
Kimberleigh wrote on 2018-10-04 13:54:50
1
Ralthor#2472
wrote on 2018-10-04 17:42:31
1
(OP) Lyseria
wrote on 2018-10-06 09:05:28
I'm thinking of just unpublishing this strat soon until I can test it myself again, though tbh I have no intention of resubbing anytime soon.
4
HbHara
wrote on 2018-10-14 12:51:43
Hope this helps
1
MichelleLisa#1708
wrote on 2018-10-15 00:31:13
1
Manasponge wrote on 2018-10-19 12:15:49
1
Lunanescence wrote on 2018-11-14 13:20:15
2
Splinterverse
wrote on 2018-11-14 06:36:45
2
Shiny#1629
wrote on 2018-11-08 18:34:16
2
modtang
wrote on 2018-11-08 16:44:53
2
Lenoria
wrote on 2018-10-30 15:25:42
1
Sefer
wrote on 2018-10-30 07:06:39
1
Laz wrote on 2018-09-03 10:36:03
2
Argent
wrote on 2018-09-03 13:49:58
1
(OP) Lyseria
wrote on 2018-09-03 14:41:42
1
Saffie
wrote on 2018-09-30 18:02:53
Still some rng involved.
2
Dominia
wrote on 2018-09-30 14:33:47
1
Anon wrote on 2018-09-10 11:43:15
0
LASSIE wrote on 2018-09-29 07:32:42
1
Thekk
wrote on 2018-09-28 19:29:12
Get ready to spend 500 Polished Charms to acquire it however.
1
Toenail
wrote on 2018-09-28 19:11:16
0
Mergas wrote on 2018-09-28 16:17:50
3
Nicole wrote on 2018-09-28 11:35:42
3
Belatar
wrote on 2018-09-28 09:04:41
0
Husttin wrote on 2018-09-10 21:34:39
2
crunchlab
wrote on 2018-09-10 14:38:46
2
Ralthor#2472
wrote on 2018-09-10 13:20:21
0
Ralthor#2472
wrote on 2018-09-10 13:34:44
1
Eekwibble
wrote on 2018-09-03 15:16:42
Use the Starlette and Direbeak to kill Chum and Bruce as instructed above (minus the carry pet part), then, against Maws Jr. use only Swarm until Maws Jr. has <1207hp then pass until Direbeak is dead. Bring in carry pet, swap to Starlette, and 2x Wind-Up.
This also means you can use a slightly lower lvl carry pet: 254hp (381 for elementals) will guarantee survival of a Carpnado crit.
I moved Direbeak to slot #2 for the script.
Rematch string:
Kwint:49OL:11181BB:12171TN:ZL:P:254:1:9::::
TDScript:
standby [ enemy(#3).hp<1207 & self(#2).active ]
ability(Supercharge:208) [ enemy(#1).active & self.aura(Wind-Up:458).exists ]
change(#2) [ enemy(#2).active ]
ability(Predatory Strike:518) [ enemy(#2).active & enemy.aura(Shattered Defenses:542).exists ]
ability(Ironskin:1758) [ self.round<4 ]
change(next) [ self(#2).dead ]
ability(#1)
standby
1
Eekwibble
wrote on 2018-09-10 11:18:13
change(next) [ self(#2).dead & !self(#1).active ]
change(#2) [ enemy(#2).active ]
standby [ enemy(#3).hp<1207 & self(#2).active ]
ability(Supercharge:208) [ enemy(#1).active & self.aura(Wind-Up:458).exists ]
ability(Predatory Strike:518) [ enemy.aura(Shattered Defenses:542).exists & enemy(#3).hp>926 ]
ability(Ironskin:1758) [ self.round<4 ]
ability(Powerball:566) [ self.round=1 & round>1 & enemy(#3).hp>1096 & enemy.aura(Shattered Defenses:542).exists ]
ability(#1)
standby
-1
Moo wrote on 2018-09-10 11:15:33
1
Radek wrote on 2018-09-10 08:29:21
-2
Milenvasilev#2843
wrote on 2018-09-10 06:59:39
3
Anon wrote on 2018-09-09 15:08:54
change(next) [enemy(#2).active & !self(#3).played]
change(#1) [self(#3).dead]
if [self(#1).active]
ability(#1) [enemy.aura(Shattered Defenses:542).exists]
ability(#2) [self.speed<=260]
ability(#3) [self.aura(Wind-Up:458).exists]
endif
if [self(#3).active]
ability(#2) [self(#3).hp~1223,1146,1139,1062]
ability(#2) [enemy.round=1]
ability(#3) [self.ability(#3).strong & enemy.hp<=1390]
ability(#3) [enemy.hp<=926]
endif
ability(#1)
standby
1
Alayea
wrote on 2018-09-03 19:53:15
0
Tamasra wrote on 2018-09-03 17:31:43
Wind-Up - Supercharge - Wind-Up Chum died
Swapped in Carry (Bruce stunned it), Swapped in Manafiend
Arcane Winds - Arcane Blast until Arcane Winds is up again, Arcane Winds - Surge of Power and Bruce died.
Threw Starlette back in, then did the same as the Chum fight.
Main thing for this one, is Bruce stunning your carry pet- I don't have the rest of the pets for the other options so it took me going through a few pets for this one, but the 2nd try with the Manafiend worked like a charm- an Eldritch Manafiend would work as well since they're pretty much the same thing.
2
Katsu1511
wrote on 2018-09-03 14:23:00
2
Nvar#2955
wrote on 2018-09-03 12:22:52
1
shockawocka
wrote on 2018-09-03 12:07:20
2
piekid
wrote on 2018-08-27 23:02:27
3
Greeneggs
wrote on 2018-09-03 10:02:03
0
Anon wrote on 2018-08-27 21:11:33
I went ahead and reworked your script some to make it a little faster. It now also considers on if your Direbeak has been stunned or not when it comes out via exact HP number. I also factored in the rare Crit hit as well as the next to impossible double Crit.
change(next) [enemy(#2).active & !self(#3).played]
change(#1) [self(#3).dead]
if [self(#1).active]
ability(#1) [enemy.aura(Shattered Defenses:542).exists]
ability(#2) [self.speed<=260]
ability(#3) [self.aura(Wind-Up:458).exists]
endif
if [self(#3).active]
ability(#2) [self(#3).hp~1223,1146,1139,1062]
ability(#2) [enemy.round=1]
ability(#3) [self.ability(#3).strong & enemy.hp<=1390]
ability(#3) [enemy.hp<=926]
endif
ability(#1)
standby
1
fr0z3night
wrote on 2018-09-03 08:57:00
1
Incendio wrote on 2018-08-28 07:17:54
1
(OP) Lyseria
wrote on 2018-08-28 07:31:49
3
Inukah
wrote on 2018-09-02 18:59:54
1
(OP) Lyseria
wrote on 2018-09-03 08:37:33
0
Sonti wrote on 2018-09-03 06:13:40
0
Sonti wrote on 2018-09-03 06:29:24
1
(OP) Lyseria
wrote on 2018-09-03 08:36:53
2
Corgi
wrote on 2018-09-02 23:52:36
1
anon wrote on 2018-08-28 01:34:18
1
(OP) Lyseria
wrote on 2018-08-28 02:02:25
2
ziboo
wrote on 2018-08-28 01:40:31
1
Lena wrote on 2018-08-27 22:03:07
2
Prudentius
wrote on 2018-08-27 21:51:54
change(next) [ enemy(#1).dead & ! self(#3).played ]
ability(Powerball:566) [ self.speed < 273 ]
ability(Supercharge:208) [ self.aura(Wind-Up:458).exists & enemy.hp > 1098 ]
ability(Ironskin:1758)
ability(Predatory Strike:518) [ enemy.aura(Shattered Defenses:542).exists ]
ability(#1)
standby
change(#1)
Note: I don't have a H/H breed Starlette to determine what the threshold is for a Supercharge overkill against Maws Jr. A P/S Starlette may be ideal as it avoids 1 round of damage for the Powerball and has the same power as a H/P. Regardless, this script checks against a P/S or H/P strength Wind-Up attack. Adjust accordingly if you are using a H/H breed.
-2
Jules wrote on 2018-08-27 20:27:11
1
(OP) Lyseria
wrote on 2018-08-27 21:41:16
1
Zole wrote on 2018-08-27 16:33:29
if [enemy(#1).active]
use(#2) [self.speed<273]
use(#1) [!self(#1).aura(Wind-Up:458).exists]
use(#3)
use(#1)
endif
if [enemy(#2).active]
change(#2) [enemy.round=1]
change(#3) [enemy.round=2]
standby [self.aura(Stunned:927).exists]
use(#3) [enemy.hp<1391]
use(#2)
use(#1)
endif
if [enemy(#3).active]
use(#3) [enemy.hp<927 & self(#3).active]
use(#2) [self(#3).active]
use(#1) [self(#3).active]
change(#1) [self(#3).active]
use(#1) [!self(#1).aura(Wind-Up:458).exists]
use(#3)
use(#1)
endif
1
Olos wrote on 2018-08-27 18:19:36
2
Quubes#1606
wrote on 2018-08-27 17:04:36
2
(OP) Lyseria
wrote on 2018-08-27 17:34:24
-3
Moonvoodoo wrote on 2018-08-27 16:36:37
1
(OP) Lyseria
wrote on 2018-08-27 17:27:24
-1
Jaye wrote on 2018-08-27 15:09:27
1
(OP) Lyseria
wrote on 2018-08-27 15:20:23
0
Eolyxia wrote on 2018-08-27 16:11:56
0
Maddy wrote on 2018-08-27 16:06:32
This won it for me: Clockwork Gnome, 1*1. Turret, metal fist until you can put another turret down. Metal fist until first one is dead. May or may not get a chance to put another turret down.
Bring in leveling pet. Bring in Darkmoon Zepplin 1 1 2. Bombing run, decoy, missile until #2 is dead. Bombing run, missile until #3 is dead.
1
Valfor#2258
wrote on 2018-09-28 14:46:38
1
Sitonio
wrote on 2018-09-10 05:26:09
1
mobilty#2137
wrote on 2019-08-28 01:51:13
2
tacagero#2570
wrote on 2018-10-14 14:57:25
1
RedArmy#2304
wrote on 2018-10-03 10:34:40
New Comment: