Strategy added by Nobanion
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Average rating: |
5 |
Ratings: |
3 |
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Script |
2 | 5.0 | 100% | 55 | 56
0:56
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5 | |||
Any Level 1+ Pet
Any Level 1+ Pet
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This can fail, but will work more often than not
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RNG Level 1+ Script |
2 | 4.3 | 70% | 33 | 68
1:08
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8 | |
Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 | 100% | 10 | 150
2:30
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18+ | ||
Any Level 1+ Pet
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On occasion, the 5th turn Thunderbolt crits and your level pet misses out on about 1k exp, much more during pet week.
I hope to have another strat up soon. |
Level 1+ Script |
2 | 5.0 | 100% | 6 | 59
0:59
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6 | |
Any Pet
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Script |
2 | 5.0 | 100% | 4 | 59
0:59
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5-6 | ||
Any Pet
Any Pet
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Script |
2 | 5.0 | 92% | 2 | 62
1:02
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5-7 | ||
5 Rounds
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Script |
2 | 5.0 | 100% | 1 | 49
0:49
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5 | ||
Any Pet
Any Pet
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Script |
2 | 5.0 | 100% | 1 | 66
1:06
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8 | ||
Script |
2 | 5.0 | 100% | 1 | 62
1:02
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7+ | |||
Any Level 25+ Aquatic
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Script |
2 | 5.0 | 100% | 3 | 70
1:10
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6+ | ||
2 | 5.0 | N/A | 1 | 50
0:50
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6 | ||||
Any Pet
Any Pet
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2 | 5.0 | N/A | 0 | 63
1:03
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7 | |||
Any Pet
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4 rounds.
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Script |
2 | 5.0 | 100% | 3 | 38
0:38
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4 | |
Any Pet
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2 | 5.0 | N/A | 0 | 65
1:05
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7 | |||
Any Level 1+ Pet
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5% chance a turn 4 crit wins the battle and level pet loses out.
Any breed for 1st pet is good, 2nd pet is trickier. P/S breed 2nd pet requires your larva to be H/S. |
Breed Level 1+ Script |
2 | 5.0 | 100% | 0 | 52
0:52
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5 | |
With two 357 Power crabs this is over by the second crabs Blood in the Water. I added 3rd pet 'just in case' it didn't finish it off but the optional Spiny Carapace can cover that.
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Breed |
2 | 4.0 | N/A | 2 | 35
0:35
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4-7 | ||
Any Pet
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2 | 0.0 | N/A | 0 | 73
1:13
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8 | |||
Any Pet
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5 rounds.
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Script |
2 | 0.0 | 100% | 0 | 46
0:46
|
5 | |
Any Level 25+ Aquatic
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A computer once beat me at chess, but it was no match for me at kick boxing.
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Script |
2 | 0.0 | 100% | 0 | 58
0:58
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7+ | |
Any Level 25+ Pet
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Anything with Flock / Stampede / and so on is fine for slot #2
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Script |
2 | 0.0 | 100% | 0 | 48
0:48
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6 | |
Any Pet
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Script |
2 | 0.0 | N/A | 0 | 53
0:53
|
6 | ||
Any Pet
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A bit longer, and sort of redundant at this point, but I was surprised it had not been uploaded yet.
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2 | 0.0 | N/A | 0 | 114
1:54
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16 | ||
Any Pet
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2 | 0.0 | N/A | 0 | 58
0:58
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6 | |||
Any Pet
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2 | 0.0 | N/A | 0 | 63
1:03
|
6 | |||
Any Pet
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2 | 0.0 | N/A | 0 | 70
1:10
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6-8 | |||
Any Level 25+ Pet
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2 | 0.0 | N/A | 0 | 65
1:05
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9+ |
Incl. steps:
Any Pet
Any Pet
Substitutes:
1 / 3
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Nexus Whelpling | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
That's ok, I didn't intend to use that spell anyway.
1
You must be logged in to vote on commentsBegija
wrote on 2023-05-05 15:45:20
1
You must be logged in to vote on commentsDoozer
wrote on 2021-01-01 13:09:05
1
You must be logged in to vote on commentsDragonsAfterDark
wrote on 2020-05-03 01:45:44
This might be a breed thing, my Nexus Whelp is a P/B, and it might need some crits to pull this off, where a P/P likely has no issue. That said, I just stacked Nexus Whelp with a Stormborne Whelp.
I added a script to the strat.
2
You must be logged in to vote on commentsRexei#2235
wrote on 2018-12-13 22:07:20
ability(589) [round=1]
ability(489) [round=2]
ability(122) [round=5]
3
You must be logged in to vote on commentsschlumpf#2707
wrote on 2018-12-27 17:08:40
In general you don't want to be round bound but use semantics and priorities. In this case, just dropping the conditions completely works as well since the first two abilities have long cooldowns. A semantic condition would be ´[ !weather(arcane stormy thing) ]` or that the health of the enemy is higher than a percentage.
Just easier:
ability(589)
ability(489)
ability(122)
With semantics (so less prone to not working once stuff changes in a future patch):
ability(589) [ !weather(I don't know the ID by heart) ]
ability(489) [ enemy.hpp > 20 ]
ability(122)
Both of course do the exact same turns, but they are more stable for people doing errors, pets dying faster or alike. :)
1
You must be logged in to vote on commentsRexei#2235
wrote on 2018-12-31 07:17:26
Found it, this?
And yeah - I know that easier without [round=1] and so on.. but in strange way - script at 3 or at 4 round ( d't remember at moment ) just stops. Maybe only I have that problem? =/
1
You must be logged in to vote on commentsschlumpf#2707
wrote on 2018-12-31 10:33:18
0
You must be logged in to vote on commentsSlider3368 wrote on 2018-10-03 08:07:06
New Comment: