Strategy added by DragonsAfterDark
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Any Pet
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Script |
2 | 4.9 ![]() |
N/A | 97 ![]() |
100
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1:40
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10 | ||
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This team & strat is part of my Emperor Crab & Soul of the Forge challenge run. I tried to use a very limited number of no super rare pets who usually survive multiple fights.
Main team: 1. 1-2x Emperor Crab (Power preferred) 2. 1-2x Soul of the Forge 3. Golden Beetle (Speed >260) is my Survival Pet Additional pets: 4. Ikky 5. Zandalari Anklerender (S/S) 6. Rat (or another Stampede & Flurry pet with Speed >262) 7. Rat (or another Stampede & Flurry pet with Speed >311) 8. Plump Jelly (or another pet with strong 1-turn aquatic attacks) 9. Kun-Lai Runt (or another Mangle pet) 10. Baby Zandalari Raptor 11. Boneshard 12. Elekk Plushie (or another pet with more than 1887 hitpoints) 13. Tinytron 14. Magma Rageling Start & Description << - - - - - - - - - - - - - - - - >> Next battle |
Script Staff Pick |
2 | 4.8 ![]() |
N/A | 41 ![]() |
102
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1:42
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11 | ||
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Any Level 25+ Pet
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Whatever pet you have in the third slot should only need to be there to soak backline damage, so make sure it's one you won't be using later on.
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Script |
2 | 4.8 ![]() |
N/A | 76 ![]() |
88
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1:28
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13 | |
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Any Level 25+ Pet
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Adapted from the Wowhead comments. The original strat was posted by Sluggzo.
This is a LONG fight. There are probably faster strategies. However, this one doesn't use other pets I plan to use in a later fights. Script thanks to Oakwarden |
Script |
2 | 5.0 ![]() |
N/A | 6 ![]() |
265
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4:25
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32+ | |
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9 rounds.
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Script |
2 | 5.0 ![]() |
N/A | 13 ![]() |
76
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1:16
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9 | ||
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Any Level 5+ Pet
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1 раунд - вагончик (Бос вешает на себя щит)
2 раунд - меняем на Моркоу. 3 раунд - Обжигающий холод 4,5 раунд - ударяем любым скилом 6 раунд- Обжигающий холод, пока Моркоу не умрет 7 раунд - удар 8 раунд - Моркоу умирает, выводим Ногокуса 9 раунд - Смотрим на кд щита, если еще не скоро то Черный коготь 10 раунд - групповая охота |
Level 5+ |
2 | 5.0 ![]() |
N/A | 8 ![]() |
101
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1:41
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11 | |
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Any Level 25+ Pet
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A strategy using only 2 Pet Battle acquired pets, both available in Burning Steppes.
You can probably substitute the 2nd pet, as long as they have a good heal and a decent attack. Please give this a like if you used this strat, and comment with any problems or suggestions! |
Script |
2 | 4.8 ![]() |
N/A | 7 ![]() |
106
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1:46
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19 | |
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Adapted from Mutanis' strategy #12492 that used Glimr for Ray of Hope into the equivalent Sunlight move with speed of Puddle Terror. I tried using something else to cause the weather effect and it didn't work.
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Script |
2 | 4.6 ![]() |
N/A | 9 ![]() |
60
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1:00
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9 | ||
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This strat is long.
It's my take on the Apocalypse strat. Critters are weak to Annoy's primary elemental attack. The point is to have your first rabbit make it all the way to when Apocalypse strikes. I'd say the first Rabbit needs to have 1546 hp to manage this. When I get to Apocalypse, I have a little over 100 hp. Any Rabbit with that much health will do. It's not about attacks, but survival. As long as your Cockroach is alive on the backline, Apocalypse will hit, even if his shield is up. Thank you, Rabbit, for helping me streamline the strat! |
Breed Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
110
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1:50
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23+ | ||
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Time: 1:10 (10 rounds)
It's a fast strategy. |
Script |
2 | 0.0 ![]() |
N/A | 1 ![]() |
75
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1:15
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10 | ||
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Time: 1:15 (10-12 rounds)
It's a fast strategy. NOTE: Mechanical Pandaren Dragonling (*/2/1) works only if your Minfernal has H/H, P/P, HP or PB breed. P/S and B/B don't work with Mechanical Pandaren Dragonling! Instead of Darkmoon Zeppelin you can use Crimson Spore (1/*/2) or Blackfuse Bombling (*/2/1). TD Script works in this case too. Tested 10/14/2020 |
Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
78
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1:18
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10-12 | ||
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Any Pet
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Any Pet
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Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
265
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4:25
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34-35 | ||
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Time: 1:15 (10-12 rounds)
It's a fast strategy. Tested 10/16/2020 |
Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
78
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1:18
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10-12 | ||
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Fire in the BABYLON !!!!
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2 | 0.0 ![]() |
N/A | 1 ![]() |
115
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1:55
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14-15 | |||
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I seen this strategy on YouTube and saved it. My apologies I don't remember who came up with it. But not created by me.
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Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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16 | ||
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Strat built around damage output every turn possible and stack up some big damage with wild magic.
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Script |
2 | 5.0 ![]() |
N/A | 0 ![]() |
74
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1:14
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10+ | ||
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Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
74
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1:14
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9 | ||
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Any Pet
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Any Pet
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2 | 0.0 ![]() |
N/A | 1 ![]() |
250
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4:10
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38-39 | |||
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Any Level 25+ Critter
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Any Level 25+ Elemental
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Critter Pet must have Stampede
Final Pet needs Burn just in case your Critter pet with Stampede dies Credit to Lapz Gaming on YouTube for this strategy!! |
2 | 3.7 ![]() |
N/A | 3 ![]() |
120
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2:00
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15+ | ||
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Time: 56sec (9rounds)
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Script |
2 | 4.0 ![]() |
N/A | 1 ![]() |
60
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1:00
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9 | ||
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Any Pet
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Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
93
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1:33
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15 | ||
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You don't need an additional Zandalary raptor in 8.x.x – you can use any pet in the third slot.
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Breed Script |
2 | 3.0 ![]() |
N/A | 2 ![]() |
73
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1:13
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9 | ||
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
120
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2:00
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16+ | |||
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Any Level 25+ Elemental
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A bit RNG dependant due to Fire Quills, bring a strong elemental you won't need for later to clean up if Chi-Chi and Nether Faerie Dragon don't manage.
(I used a SS Faerie Dragon, don't know if other breeds besides SB work) |
Breed Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
163
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2:43
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24-25 | |
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No snowflake in an avalanche ever feels responsible.
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Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
112
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1:52
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15+ | ||
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Time: 1:15 (10-12 rounds)
It's a fast strategy. |
Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
78
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1:18
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10-12 |
Incl. steps:
Any Level 25+ Pet
Substitutes:
1 / 3
1 / 3
Whatever pet you have in the third slot should only need to be there to soak backline damage, so make sure it's one you won't be using later on.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
If I could shield you from something, it would be from this annoyance.
3
Blocky
wrote on 2018-12-14 06:42:32
ability(Ice Tomb) [ round~1,7,11 ]
standby [ round~2,6,8,12 ]
ability(Call Blizzard) [ round~3,9 ]
ability(Ice Lance)
change(Father Winter's Helper)
ability(Ice Lance)
if [ self(#2).dead ]
change(#3)
ability(#1)
ability(#2)
ability(#3)
endif
The third pet is not needed. EDIT: I changed the OP's strategy slightly, instead casting Ice Tomb on round 11. This causes Ice Tomb to drop on Round 13, dealing 333 dmg when he resurrects. Ice Lance then finishes him off easily on Round 14.
1
schlumpf#2707
wrote on 2018-12-14 07:04:59
Not having tested the script, but just general feedback:
- try not making scripts specific to a language by using IDs (which are automatically inserted I you use the ingame editor with tab completion btw) instead of ability or pet names
- try not making scripts specific to one set of pet: xufu automatically suggests alternatives, so people may not use the exact pets in the strategy. prefer changing to a slot instead of a pet
- instead of hardcoding rounds, try encoding the semantics of why a move is done: you are trying to counter specific enemy spells or refresh weather, so the condition may be `[ enemy.ability(xxx).usable |` or `[ !weather(xxx) ]` or `[ self.aura(xxx).duration < 2 ]`. This might seem irrelevant when transcribing a strategy with specific rounds, but can help a lot when pets die early/late due to breeds and thus putting the schedule slightly off, but the script still reacts properly.
- you seem to have `ice lance > swap helper > ice lance` which makes no sense without conditions. this should probably only be `ice lance > swap helper`
- unless that pet swap is required at a specific round rather than when dead (which is unlikely since all abilities are listed before), you can just put `change(next) [ self.dead ]` on top to swap to the next pet when one dies
- the abilities for the filler pet do not need to be conditional: it doesn't meet anything above anyway.
change(next) [ self.dead ]
standby [ round~2,6,8,12 ]
ability(IceTombID) [ round~1,7,11 ]
ability(CallBlizzardID) [ round~3,9 ]
ability(IceLanceID)
ability(#1)
ability(#2)
ability(#3)
does the condition-folding and internationalization (assuming you insert the IDs). I am not ingame and don't have the pets so can't test what the semantic conditions are, so I left those as an exercise to the reader ;)
1
Firecrest
wrote on 2018-12-15 15:29:21
1
schlumpf#2707
wrote on 2018-12-16 13:58:08
3
fr0z3night
wrote on 2018-12-17 16:45:39
ability(624) [ round~1,7,11 ]
standby [ round~2,6,8,12 ]
ability(206) [ round~3,9 ]
ability(413)
change(#2)
ability(413)
if [ self(#2).dead ]
change(#3)
ability(#1)
ability(#2)
ability(#3)
endif
4
schlumpf#2707
wrote on 2018-12-18 17:56:15
change(next) [ self.dead ]
standby [ round~2,6,8,12 ]
ability(624) [ round~1,7,11 ]
ability(206) [ round~3,9 ]
ability(413)
ability(#1)
ability(#2)
ability(#3)
2
Sefer
wrote on 2018-12-23 06:19:10
1
Blocky
wrote on 2019-01-09 09:53:15
1
Lenaea#1490
wrote on 2023-09-09 23:57:28
1
Ashido
wrote on 2021-07-02 21:24:51
2
(OP) DragonsAfterDark
wrote on 2021-07-03 10:57:14
2
spottsy
wrote on 2020-11-03 18:14:56
2
Rintrah
wrote on 2020-05-07 16:37:34
I'm going to try using Winter's Little Helper with a similar skill set as my third pet and see how that goes.
1
(OP) DragonsAfterDark
wrote on 2020-05-07 21:05:26
Round 2: Pass / PAOT casts Sonic Detonator 272 damage to RLH (1087 hp)
-- 68 damage to FWH (1413 hp)
-- 44 damage (weak) to elemental pet (1437 hp)
Round 3: Call Blizzard / PAOT casts Sonic Blast 340 damage to RLH (801 hp)
-- Call Blizzard deals 330 damage & Ice Tomb deals 496 damage PAOT @ 1808 hp & Stunned
Round 4: Ice Lance / PAOT is stunned, RLH takes no damage
-- Ice Lance deals 248 & 165 damage PAOT @ 1395 hp
Round 5: Ice Lance / PAOT casts Sonic Blast 425 damage to RLH (484 hp)
-- Ice Lance Deals 248 & 165 damage PAOT @ 982 hp
Round 6: Pass / PAOT casts Annoying Shield, RLH takes no damage
Round 7: Ice Tomb / PAOT casts Sonic Detonator, RLH takes 272 damage (212 hp)
-- 68 damage to FWH (1345 hp)
-- 44 damage (weak) to elemental pet (1393 hp)
Round 8: Pass / PAOT casts Sonic Blast, RLH dies
Bring in your Father Winter's Helper
Round 9: Call Blizzard / PAOT casts Sonic Blast 637 damage (critical) to FWH (767 hp)
-- Call Blizzard deals 346 damage & Ice Tomb deals 496 damage PAOT @ 140 hp & Stunned
Round 10: Ice Lance / PAOT is Stunned, FWH takes no damage, heals to 826 hp
-- Ice Lance deals 208 & PAOT dies and resurrects with 527 hp. Second Ice Lance deals 138 damage, PAOT @ 389 hp
Round 11: Ice Tomb / PAOT casts Annoying Shield. FWH takes no damage
Round 12: Pass / PAOT casts Sonic Detonator, 272 damage to FWH (554 hp)
-- 44 damage (weak) to elemental pet (1349 hp)
Round 13: Call Blizzard / PAOT casts Sonic Blast. 638 damage (critical) FWH dies, Call Blizzard doesn't land. Ice Tomb kills PAOT. Fight won.
Even taking two critical hits from its hardest hitting ability, I still won the fight.
So, again, for anyone saying this is failing, logs showing this need to be posted. This is the second time a log for the fight has been put in the comments showing it works just fine, and even faster since 8.3.
1
Beauty wrote on 2019-07-01 14:46:24
1
Bella123
wrote on 2019-05-22 11:32:28
1
(OP) DragonsAfterDark
wrote on 2019-06-02 16:37:58
1
Gráinne
wrote on 2019-06-02 17:33:30
Actually formatting that for text is tricky unless you're comfortable finding and editing plain text files, but you could also take a couple of screenshots and put them up on Imgur.com
Having spent far too much time trying to find alleged errors in the strat already, I look forward to evidence that there is a condition Dragons and I have both overlooked.
Personally, I think people who report failures are losing track of the count of Ice Lances, and/or missing the Pass.
4
PoppaVein#1882
wrote on 2019-06-02 14:59:08
0
(OP) DragonsAfterDark
wrote on 2019-06-02 16:37:49
2
Gráinne
wrote on 2019-06-02 17:33:23
Actually formatting that for text is tricky unless you're comfortable finding and editing plain text files, but you could also take a couple of screenshots and put them up on Imgur.com
Having spent far too much time trying to find alleged errors in the strat already, I look forward to evidence that there is a condition Dragons and I have both overlooked.
Personally, I think people who report failures are losing track of the count of Ice Lances, and/or missing the Pass.
0
Resisty#1826
wrote on 2019-04-24 22:58:04
Turn 1 Ice Tomb
Turn 2 Pass
Turn 3 Call Blizzard
Turn 4 Ice Lance
Turn 5 Ice Lance
Turn 6 Pass
Turn 7 Ice Tomb
Turn 8 Pass
Bring in your Father Winter's Helper
Turn 1 Call Blizzard
Turn 2 Ice Lance
Turn 3 Pass
Turn 4 Ice Tomb
Turn 5 Call Blizzard
Turn 6+ Ice Lance until Annoy-O-Tron dies
0-4 on attempts. I finally gave up and replaced Turn 8 with Call Blizzard instead of Pass, then used Call Blizzard and Ice Tomb on cooldown. I used Thundertail Flapper as my third pet and managed to down the bot with all elemental abilities.
1
(OP) DragonsAfterDark
wrote on 2019-04-24 23:32:28
1
Gráinne
wrote on 2019-04-25 04:31:41
My RLH took one crit. I think if I had taken two crits, it would have spoiled the strat, but that should be very rare, like 1 in 400.
Everything worked fine, as expected.
I absolutely do see how, if you skip one of those Pass rounds, it could all go very wrong. The strat depends on the Ice Tombs connecting, and the stuns that follow. If you end up casting those on the wrong turns, you would have a very bad day.
So you do need to follow this strat accurately.
If you do record a battle, I will happily take the time to compare and see where the difference is, but for now I've got to suspect a skipped Pass turn.
1
Resisty#1826
wrote on 2019-05-03 10:27:23
The pets die before Annoy-O-Tron does if you follow the steps exactly with full rare pets. There's nothing confusing about it.
1
(OP) DragonsAfterDark
wrote on 2019-05-03 11:02:47
You didn't give me any details on where it's failing and expect me to just...know? All you did was copy+paste my strat into your comment and say; "It didn't work. This is what I changed, and the third pet I brought in." That give me no information on where it 'fails'.
The overwhelming majority has zero issue with it, so unless you give me more information, I can't help.
1
Gráinne
wrote on 2019-05-03 11:51:54
Enemy Prototype Annoy-O-Tron cast Annoying Shield -- [2]
Annoying Shield applied Annoying Shield to enemy Prototype Annoy-O-Tron -- [3]
Ice Tomb applied Ice Tomb to enemy team -- [4]
Enemy Prototype Annoy-O-Tron cast Annoying Shield -- [5]
Round 2 , -- [6]
Sonic Detonator dealt 272 damage to your Rotten Little Helper -- [7]
Sonic Detonator dealt 68 damage to your Father Winter's Helper -- [8]
Sonic Detonator dealt 44 damage to your Pebble (Weak) -- [9]
Annoying Shield fades from enemy Prototype Annoy-O-Tron -- [10]
Round 3 , -- [11]
Sonic Blast dealt 340 damage to your Rotten Little Helper -- [12]
Call Blizzard dealt 495 damage to enemy Prototype Annoy-O-Tron (Critical) -- [13]
Call Blizzard changed the weather to Blizzard -- [14]
Ice Tomb dealt 397 damage to enemy Prototype Annoy-O-Tron (Strong) -- [15]
Ice Tomb applied Stunned to enemy Prototype Annoy-O-Tron -- [16]
Ice Tomb fades from enemy team -- [17]
Recovery healed 54 damage from your Rotten Little Helper -- [18]
Round 4 , -- [19]
Ice Lance dealt 198 damage to enemy Prototype Annoy-O-Tron (Strong) -- [20]
Ice Lance dealt 132 damage to enemy Prototype Annoy-O-Tron (Strong) -- [21]
Stunned fades from enemy Prototype Annoy-O-Tron -- [22]
Stunned applied Resilient to enemy Prototype Annoy-O-Tron -- [23]
Recovery healed 54 damage from your Rotten Little Helper -- [24]
Round 5 , -- [25]
Sonic Blast dealt 340 damage to your Rotten Little Helper -- [26]
Ice Lance dealt 198 damage to enemy Prototype Annoy-O-Tron (Strong) -- [27]
Ice Lance dealt 132 damage to enemy Prototype Annoy-O-Tron (Strong) -- [28]
Recovery healed 54 damage from your Rotten Little Helper -- [29]
Round 6 , -- [30]
Enemy Prototype Annoy-O-Tron cast Annoying Shield -- [31]
Enemy Prototype Annoy-O-Tron cast Annoying Shield -- [32]
Annoying Shield applied Annoying Shield to enemy Prototype Annoy-O-Tron -- [33]
Enemy Prototype Annoy-O-Tron cast Annoying Shield -- [34]
Round 7 , -- [35]
Sonic Detonator dealt 272 damage to your Rotten Little Helper -- [36]
Sonic Detonator dealt 68 damage to your Father Winter's Helper -- [37]
Sonic Detonator dealt 44 damage to your Pebble (Weak) -- [38]
Ice Tomb applied Ice Tomb to enemy team -- [39]
Resilient fades from enemy Prototype Annoy-O-Tron -- [40]
Annoying Shield fades from enemy Prototype Annoy-O-Tron -- [41]
Round 8 , -- [42]
Sonic Blast dealt 510 damage to your Rotten Little Helper (Critical) -- [43]
Your Rotten Little Helper died -- [44]
1
Gráinne
wrote on 2019-05-03 11:52:23
Father Winter's Helper is now your active pet -- [46]
Round 9 , -- [47]
Sonic Blast dealt 340 damage to your Father Winter's Helper -- [48]
Call Blizzard dealt 277 damage to enemy Prototype Annoy-O-Tron (Strong) -- [49]
Blizzard is no longer the weather -- [50]
Call Blizzard changed the weather to Blizzard -- [51]
Ice Tomb dealt 397 damage to enemy Prototype Annoy-O-Tron (Strong) -- [52]
Ice Tomb applied Stunned to enemy Prototype Annoy-O-Tron -- [53]
Ice Tomb fades from enemy team -- [54]
Recovery healed 59 damage from your Father Winter's Helper -- [55]
Round 10 , -- [56]
Ice Lance dealt 166 damage to enemy Prototype Annoy-O-Tron (Strong) -- [57]
Ice Lance dealt 111 damage to enemy Prototype Annoy-O-Tron (Strong) -- [58]
Stunned fades from enemy Prototype Annoy-O-Tron -- [59]
Stunned applied Resilient to enemy Prototype Annoy-O-Tron -- [60]
Recovery healed 59 damage from your Father Winter's Helper -- [61]
Round 11 , -- [62]
Enemy Prototype Annoy-O-Tron cast Annoying Shield -- [63]
Annoying Shield applied Annoying Shield to enemy Prototype Annoy-O-Tron -- [64]
Ice Lance was blocked from striking enemy Prototype Annoy-O-Tron -- [65]
Ice Lance was blocked from striking enemy Prototype Annoy-O-Tron -- [66]
Enemy Prototype Annoy-O-Tron cast Annoying Shield -- [67]
Round 12 , -- [68]
Sonic Detonator dealt 272 damage to your Father Winter's Helper -- [69]
Sonic Detonator dealt 66 damage to your Pebble (Critical) -- [70]
Ice Tomb applied Ice Tomb to enemy team -- [71]
Annoying Shield fades from enemy Prototype Annoy-O-Tron -- [72]
Round 13 , -- [73]
Sonic Blast dealt 340 damage to your Father Winter's Helper -- [74]
Call Blizzard dealt 277 damage to enemy Prototype Annoy-O-Tron (Strong) -- [75]
Enemy Prototype Annoy-O-Tron died -- [76]
Failsafe healed 527 damage from enemy Prototype Annoy-O-Tron -- [77]
Failsafe applied Mechanical to enemy Prototype Annoy-O-Tron -- [78]
Blizzard is no longer the weather -- [79]
Call Blizzard changed the weather to Blizzard -- [80]
Resilient fades from enemy Prototype Annoy-O-Tron -- [81]
Recovery healed 59 damage from your Father Winter's Helper -- [82]
Round 14 , -- [83]
Sonic Blast dealt 340 damage to your Father Winter's Helper -- [84]
Ice Lance dealt 166 damage to enemy Prototype Annoy-O-Tron (Strong) -- [85]
Ice Lance dealt 111 damage to enemy Prototype Annoy-O-Tron (Strong) -- [86]
Ice Tomb dealt 333 damage to enemy Prototype Annoy-O-Tron (Strong) -- [87]
Enemy Prototype Annoy-O-Tron died -- [88]
Ice Tomb fades from enemy team -- [89]
Recovery healed 59 damage from your Father Winter's Helper -- [90]
Battle Recovery healed 596 damage from your Father Winter's Helper -- [91]
Battle Recovery healed 77 damage from your Pebble -- [92]
1
Gráinne
wrote on 2019-05-03 11:56:59
I have just posted my log of the battle (in two parts because the comment was too long in one part). That demonstrates that the pets DO NOT die before Annoy-O-Tron does if you follow the steps exactly with full rare pets.
Of course, with any battle, there is a chance that RNG can derail almost any strat. However, if there is such a case here, I don't see it as obvious, or possibly common, from the log.
IF it failed for you when you did the steps correctly, refusing even to say where the failure happened gives us no believe you.
1
Aelfraed wrote on 2019-04-30 06:04:17
3
freaky
wrote on 2019-01-13 18:18:09
change(next) [ self.dead ]
standby [ round~2,6,8,11 ]
ability(624) [ round~1,7,12 ]
ability(206) [ round~3,9 ]
ability(413)
ability(#1)
ability(#2)
ability(#3)
1
Astyrel
wrote on 2019-04-12 01:07:38
1
(OP) DragonsAfterDark
wrote on 2019-04-12 01:49:23
2
Astyrel
wrote on 2019-04-12 21:40:44
1
(OP) DragonsAfterDark
wrote on 2019-04-13 00:12:36
1
Astyrel
wrote on 2019-04-21 19:25:43
(Note: I did switch to the Rotten Little Helper for the 1st pet, which might possibly have made a difference. But the script is definitely much better synced up now.)
1
(OP) DragonsAfterDark
wrote on 2019-04-21 19:34:23
2
Eekwibble
wrote on 2019-04-12 12:43:28
Anyway, here's mine:
ability(Ice Tomb:624) [ enemy.aura(Annoying Shield:2226).exists ]
standby [ enemy.aura(Annoying Shield:2226).exists ]
ability(Ice Tomb:624) [ !enemy.aura(Ice Tomb:623).exists & !enemy.aura(Stunned:927).exists ]
ability(Call Blizzard:206)
ability(#1)
change(#2)
0
Lilianne wrote on 2018-12-17 03:48:55
0
Lilianne wrote on 2019-03-06 06:57:06
Switch to second pet, Tinytron, with Lightning and Fire shields to cast while Annoy is blocked.
Third pet mops up.
0
Prudentius
wrote on 2018-12-26 14:00:44
ability(Ice Tomb:624) [ ! enemy.aura(Ice Tomb:623).exists & ! enemy.aura(Stunned:927).exists & enemy.aura(Resilient:924).duration < 2 ]
standby [ enemy.aura(Annoying Shield:2226).exists ]
ability(Call Blizzard:206)
standby [ enemy.ability(Annoying Shield:2225).usable ]
ability(#1)
change(next)
Ice Tomb needs to hit the round after Resilient fades or it won't stun and your Helpers die early. You also don't want your second helper to cast Ice Tomb because it will reset the aura's round counter.
0
(OP) DragonsAfterDark
wrote on 2019-01-10 06:51:21
0
MolsonofAle wrote on 2019-01-01 00:19:19
0
(OP) DragonsAfterDark
wrote on 2019-01-01 00:42:12
0
Lolfix wrote on 2019-01-03 17:29:50
Really the fight just comes down to using Ice Tomb as first priority, during first round of Divine Shield so you dont waste a turn and it can land safely. Call Blizzard over Ice Lance. Pass during 2nd turn of Divine Shield. In with 2nd pet when first one dies. Thats it. Without RNG crit against yourself, 2nd pet should survive with 1 round to spare in terms of life.
0
Geki wrote on 2019-01-04 20:53:19
0
(OP) DragonsAfterDark
wrote on 2019-01-10 06:40:31
1
Serre#1135
wrote on 2018-12-31 23:41:30
1
sistercoyote
wrote on 2018-12-13 11:25:05
2
(OP) DragonsAfterDark
wrote on 2018-12-13 22:20:00
1
Nivmizzet wrote on 2018-12-15 21:29:54
1
Nivmizzet wrote on 2018-12-14 13:18:57
2
Buxxom wrote on 2018-12-11 22:38:15
1
CortX#2504
wrote on 2021-11-16 15:05:15
1
fanzio
wrote on 2020-10-28 03:29:14
1
(OP) DragonsAfterDark
wrote on 2020-10-28 11:54:06
1
Putin-XyuLo
wrote on 2022-08-01 15:39:06
0
Аneityum
wrote on 2020-11-09 16:10:45
2
(OP) DragonsAfterDark
wrote on 2020-11-09 22:16:31
0
Andrew1 wrote on 2020-06-16 07:07:37
1
亡者#3650
wrote on 2021-04-10 21:38:33
寵物便宜又快。
13輪結束。
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