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Average rating: |
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Ratings: |
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1 |
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Any Level 1+ Pet
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You could do that with any other breed of your 2nd frog, but with more than 260 speed you take away some of the Tongue Lash RNG.
Elekk Plushie String: NHJ Plushie::22171SE:2128K9:11261CI: |
Breed Level 1+ Script |
2 | 4.7 ![]() |
33 ![]() |
145
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2:25
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16 | ![]() |
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2 | Script |
2 | 5.0 ![]() |
10 ![]() |
150
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2:30
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17+ | ![]() |
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3 |
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Script thanks to Prudentius
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RNG Script |
2 | 5.0 ![]() |
4 ![]() |
187
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3:07
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24 | ![]() |
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4 |
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Any Level 1+ Pet
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Maybe the two other breeds work, but I could not test it.
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Breed Level 1+ Script |
2 | 5.0 ![]() |
3 ![]() |
110
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1:50
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13+ | ![]() |
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5 |
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Any Level 1+ Pet
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Video for Fight
Elekk Plushie String: NHJ Elekk::212B2RU:11152G5:11261CI: |
Breed Level 1+ Script |
2 | 5.0 ![]() |
1 ![]() |
115
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1:55
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15+ | ![]() |
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6 |
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Any Level 1+ Pet
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Strategy by Rikade
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Level 1+ Script |
2 | 4.7 ![]() |
2 ![]() |
160
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2:40
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16+ | ![]() |
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7 |
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Strategy added by LaffiBoozegnome (wowhead)
Notes: Works with any rabbit/hare with Burrow, Dodge and Flurry. |
RNG |
2 | 3.7 ![]() |
3 ![]() |
150
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2:30
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22 | ![]() |
Incl. steps:
Substitutes:
1 / 3
Script thanks to Prudentius
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 10 | 3589 |
2 | ➜ | 11 | 3812 |
3 | ➜ | 11 | 4010 |
4 | ➜ | 11 | 4183 |
5 | ➜ | 12 | 4331 |
6 | ➜ | 12 | 4455 |
7 | ➜ | 13 | 4554 |
8 | ➜ | 13 | 4628 |
9 | ➜ | 14 | 4678 |
10 | ➜ | 14 | 4703 |
11 | ➜ | 15 | 4703 |
12 | ➜ | 16 | 4678 |
13 | ➜ | 17 | 4628 |
14 | ➜ | 17 | 4554 |
15 | ➜ | 18 | 4455 |
16 | ➜ | 19 | 4331 |
17 | ➜ | 19 | 4183 |
18 | ➜ | 20 | 4010 |
19 | ➜ | 21 | 3812 |
20 | ➜ | 22 | 3589 |
21 | ➜ | 22 | 3341 |
22 | ➜ | 23 | 3069 |
23 | ➜ | 24 | 2772 |
24 | ➜ | 25 | 1980 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Nearly headless, how can you be nearly headless?
1
kikis
wrote on 2021-08-07 15:56:22
13
Prudentius wrote on 2017-06-29 16:17:07
tested 10 times
if [ enemy.hp.full ]
standby [ self(#1).active ]
ability(513)
ability(228)
endif
if [ enemy(#1).active ]
change(#3) [ enemy.aura(512).exists ]
ability(564) [ enemy.hp > 280 ]
endif
ability(1337)
ability(232) [ ! self(#2).dead ]
ability(513) [ enemy.aura(242).exists ]
ability(564) [ enemy.aura(248).exists ]
ability(118)
change(#3)
ability(934) [ ! enemy.aura(174).exists ]
ability(228)
1
bse
wrote on 2021-05-25 11:08:12
3
Sunshine529
wrote on 2021-01-30 13:30:13
change(#3) [self(#2).dead]
change(#2) [enemy(#2).active & enemy.round>1]
change(#3) [ enemy.aura(Whirlpool:512).exists]
standby [ self(#1).active ]
use(Bubble:934) [enemy(#3).active]
use(Whirlpool:513)
use(Swarm of Flies:232) [!enemy.aura(Swarm of Flies:231).exists]
use(Dive:564) [enemy(#2).ability(#2).duration=1]
use(#1)
0
bse
wrote on 2021-05-25 11:07:59
-4
Von wrote on 2018-02-07 16:40:44
RED cricet: 1-1-1
Gulp Froglet: 2-1-1
Horny Toad: 2-1-2
abolute EASY WIN!!
1
Maceye1#1882
wrote on 2019-06-03 19:39:12
4
Comanu wrote on 2017-02-02 13:33:47
0
Klebs wrote on 2017-02-10 16:38:11
0
mk wrote on 2017-04-10 20:10:18
0
Kthallus wrote on 2017-05-18 23:57:19
0
Fashaw wrote on 2017-05-30 20:15:58
0
Anonymous wrote on 2017-06-10 14:00:12
1
Daniel wrote on 2017-10-30 15:28:54
0
skarpethinn
wrote on 2019-05-27 03:01:47
1
schlumpf#2707
wrote on 2019-05-27 07:05:07
1
Druzader
wrote on 2018-11-07 15:33:51
1
SueCase wrote on 2018-06-15 20:04:22
3
sss wrote on 2017-11-19 09:09:38
0
Cynner wrote on 2017-10-17 20:19:50
0
skarpethinn wrote on 2017-07-06 04:10:21
0
aidos wrote on 2017-06-26 20:58:17
if [enemy(#1).active]
standby [enemy.round <=3]
ability(513) [enemy.round =4]
change(#3) [self(#2).active &!self(#3).played]
ability(228) [enemy.round =6]
ability(232) [enemy.round =7]
standby [enemy.round=8]
ability(1337) [enemy.round =9]
ability(564) [enemy.round =10]
ability(118)
ability(513) [enemy.aura(242).exists]
endif
if [enemy(#2).active]
ability(118) [enemy.round <=3]
ability(564)
ability(513)
ability(118)
change(#3) [self(#2).dead]
endif
if [enemy(#3).active]
ability(118)
change(#3) [self(#2).dead]
ability(934)
ability(228)
endif
0
Karina wrote on 2017-04-15 00:24:10
0
Soleric wrote on 2017-01-02 01:39:20
0
Remte
wrote on 2016-03-26 04:52:49
A good tip with ignoring darkness. Used to resist that with another bubble of another frog instead. At least you don't need to make a trip to Isle of Thunder…
1
Aranesh
wrote on 2016-03-27 22:37:14
0
Remte
wrote on 2016-03-29 04:39:34
0
Saelin wrote on 2018-07-30 08:20:56
0
Niki wrote on 2017-06-03 15:26:27
Danke für den Guide!
0
Iena wrote on 2018-11-18 10:59:42
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