Strategia aggiunta da DragonsAfterDark
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23
Average rating: |
4.5 |
Ratings: |
22 |
Your vote: |
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1 | Script |
2 | 4.5 | 23 | 160
2:40
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22+ | ||||
2 |
Initially tried with a baneling. Was close. Switched out wolper and it was an easy win.
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2 | 4.9 | 4 | 124
2:04
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16 | ||||
3 |
Any snail can be used =)
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2 | 4.0 | 0 | 165
2:45
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23+ | ||||
4 |
I was having trouble getting the other strategies to work consistently.
50+ bandages later, the only reason I failed with this strat was RNG due to Tempesta di Sabbia/Richiamo dell'Oscurità. Per Hammerforge's and Zivarra's comments, I've updated the breed on the Blind/Frostfur Rat to HB/HP/BB, but please let me know if other breeds work. |
Tipo RNG |
2 | 3.4 | 1 | 135
2:15
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18 | |||
5 |
Very RNG based, may take a few tries.
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RNG |
2 | 2.3 | 1 | 147
2:27
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23+ | |||
6 |
Strategy has a relativley high chance of failure, but it may work after a few tries
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RNG |
2 | 2.7 | 0 | 155
2:35
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24 | |||
7 | RNG Difficile |
2 | 1.0 | 1 | 175
2:55
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27-28 | ||||
8 |
This is a tough battle, Critter vs. Beast but this strategy is safe and RNG free, though it will be tough due to the opponents being heavily stacked against your Critters!
That said, we manage to deal good damage to Delta via Scheggiatronchi and Raffica di Noccioline -both of which leave DOTs, all aided by a speed boost from Scarica d'Adrenalina. Your Procione Timido will finish up against Delta with Appallottolamento and Sferzata di Lingua. Finally, your Cerbiatto (or variant) will even up the odds, casting Protezione della Natura changing itself into the Elemental state thus giving it enough longevity to finish off Little Blue with Testata and Zoccolata. A tdbattlescript is supplied and tested. |
RNG Script |
2 | 2.0 | 0 | 170
2:50
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26+ |
Includi Passaggi:
Substitutes:
1 / 4
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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Eighty-eight turbo whiplashes? No, thanks.
1
Devi essere registrato per votare i commenti.Salkari
scritto il 2024-05-01 00:41:39
Their speed are less than the advised 262 but i won with one of them anyway. Perhaps they bring in some RNG though.
2
Devi essere registrato per votare i commenti.Esmay
scritto il 2024-04-14 01:57:39
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Devi essere registrato per votare i commenti.Alayea
scritto il 2022-11-11 06:30:43
use(Feed:1016)
use(Creepy Chomp:655) [round ~2,4,5,8]
use(Bloodfang:917)
use(Nature's Ward:574) [!self(Fawn:447).aura(Nature's Ward).exists]
use(Headbutt:376)
use(Hoof:493)
use(Shell Armor:1380) [enemy(Whiplash:2366).ability(Sandstorm:453).duration<2]
use(Ooze Touch:445)
change(next)
It's possible for Fawn to survive long enough that Nature's Ward falls off. At this point, you can either choose to:
1) Let the script re-apply the aura and have Fawn get another attack or two in before dying; or
2) Spam Hoof until Fawn dies. (I've never seen it live to land Headbutt a second time.)
Either way had no appreciable effect on the strategy overall and basically comes down to preference. (edited)
7
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scritto il 2020-09-24 20:45:45
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scritto il 2021-03-05 00:31:17
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scritto il 2022-01-12 15:48:06
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scritto il 2021-10-21 05:41:21
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scritto il 2021-09-11 18:27:02
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scritto il 2020-12-07 16:07:38
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scritto il 2020-08-12 01:03:08
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scritto il 2020-07-12 16:46:35
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